![]() The duration of Grizzly Rage is increased by 1 second. Lucky Hit: Damage a Vulnerable enemy with a core skill has up to a 10% chance to drop a Healing Potion. Double this duration if it was a Critical Strike. Lucky Hit: Damaging and enemy with a core skill has up to a 22% chance to extend the duration of Berserking by 1 second. Lucky Hit: Buring damage has up to a 5% chance to restore 10 mana. You deal 30% more damage to Immobilized, Stunned, or Frozen enemies. After casting Pulverize, tectonic spikes continue to deal 424 damage over 2 seconds. While at full life, Blood Orbs grant 10 Essence. Meteor deals 35% increased Critical Strikes Damage against Healthy targets.Īttacking enemies with a basic skill increases the damage of your next core skill cast by 5%, up to 30%. While standing in Earthquakes, you gain 5% increased damage reduction. Leap creates an Earthquake that deals 472 Physical damage over 4 seconds. In addition, Cyclone Armor will also be applied to all nearby allies. When you have Fortify your Earth Skills gain +2 Ranks.Ĭyclone Armor also provides physical damage reduction. While within your own Blizzard, you take 10% less damage.Įach point of Fury generated while at Maximum Fury grants 4 Fortify. You gain 0.25% increased Armor for 4 seconds when you deal any form of damage, stacking up to 25.00%.īasic Skills grant 20% damage reduction for 2.0 seconds. ![]() If you are at full life, gain the same amount as Fortify.ĭamaging a poisoned enemy with a Werebar skill will instantly deal 120% of the Poisoning damage and consume the Poisoning. When you use a Shapeshifting Skill that changes your form, gain 61 life. Lucky Hit: Direct damage against bleeding enemies has up to a 20% chance to Stun them for 2 seconds. This effect can only happen once every 3 seconds. While you have a Barrier active, there is a 7% chance to ignore incoming direct damage from Distance enemies.Īfter swapping weapons 10 times, your next attack will Overpower and deal 30% increased Overpower damage.Ĭritical Strikes from Sever have a 10% chance to spawn a pool of Blight under the target that deals 20% bonus damage. Gain 10.0% damage reduction while shapeshifted into a Werewolf. ![]() Ice Shards pierce 3 times, dealing 25% less damage per subsequent enemy hit.īone Prison spawns a pool of Blight that deals 50% bonus damage over 6 seconds.Īfter Immobilize wears off, enemies are slowed by 25% for 4 seconds. This effect can only happen once every 30 seconds.įlurry Damages enemies in a circle around you and deals 8% increased damage.īlood Surge’s nova echoes again after a short delay, dealing 70% less damage. You can have up to 5 active arrow storms.ĭamaging an Elite enemy grants you a Barrier absorbing up to 909 damage for 10 seconds. Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the enemy location, dealing 1,308 physical damage over 3 seconds. In addition, Blood Howl also affects nearby companions and players for 3 seconds. You deal 20% increased damage to stunned enemies.Ĭritical Strikes with Bone Skills increase your Essence Regeneration by 20% for 4 seconds.Īfter killing an enemy with Shred, your next Werewolf Skill generates 20% more spirit and deals 20% increased damage.īlood Howl increases Critical Strike Chance by 5.0%. Each Dark Shroud shadow grants 2.0% increased Damage Reduction.ĭistant enemies have a 8% chance to be stunned for 2 seconds when they hit you. Gain a free Dark Shroud shadow every 3 seconds when standing still. While channeling Incinerate, your Burning damage is increased by 20%. Lucky Hit: You have up to a 30% chance to gain 20 Fury when Rend deals direct damage to at least one bleeding enemy. Lighting Spear has a 11% chance to spawn an additional Lightning Spear when you cast it.Īfter swapping weapons 6 times, gain 133 Fortify. Killing an enemy with a core skill refunds 10.0% of its base Fury cost. When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing 25% of the base damage.Įnemies afflicted by your Iron Maiden have a 15% chance to be stunned for 1 second when they deal direct damage.īlood Lance deals x15% increased damage to its primary target per lanced enemy.Ĭaltrops also throw a cluster of exploding Stun Grenades that deal 242 total physical damage and stun enemies for 0.50 seconds. Coming in contact with your Firewall grants you 15% movement speed for 4 seconds.
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